![]() I have basic knowledge in C#, Monobehavior and Unity 5. If not, I understant the dev(s) can't add more options now, and gladly offer my small help. Is their a known solution for this? Exept adding a second antenna that is turned on while the first is off so I still have signal to tell the first to reopen 10min later I cant ask the computer to add this command. But I can only ask the computer to add the "Open antenna in 10min" when the antenna is closed, and. I must temporarly deactivate my antenna (ie: Communotron 88-88) so it does not break and would like to use the flight computer to re-activate it say 5-10minutes later. The problem: Send a manned mission to drop an unmanned lander with RT with only 1 antenna that needs to be desactivated during re-entry (ie: to land on Eve) I've never been able to solve this problem (without 'cheating' my way out of the problem) Absolute NEED for me (unlike future kind of RT feature that KSP will have). Update more details in DOxygen api docs.First of, thanks for the current dev(s) and previous one(s) for developting this great mod.Apply Engineer bonuses to drills and ISRU correctly.Vessels now remember active navigation (Waypoints) when loading save games.Add display format to difficulty options values.Stop inactive aero/thermal data being shown in the editor scenes.Add Right-Shift as a default secondary binding for editor scroll when not OSX.loadmeta file for the load dialog details instead of parsing the whole save file. loadmeta file with the hash of the savegame, and if so it will use the data in the. ![]() When the loadgame dialog opens it will compare the hash in the. This file contains a hash of the sfs save. When a game is saved it now creates an associated metadata file - called. Add title to ResourceInfo so we can have a displayname that's not the key.Add method for searching for gameevents and mods can register to other mods gameevents.Add a common base class to all gameevents to allow mods to register and fire their own gameevents.Fix for contracts app showing the wrong number of contracts.Fix for selecting/focusing craft that are very late for maneuver nodes.Fix for strut connectors attaching below surface on SRB-KD25k. ![]()
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